There you can find a lot of links to several resources, and even in4k. Those raised on trackers and already familiar with the Renoise way of doing things, on the other hand, will appreciate the ability to bring that awesome tracker functionality and workflow to their 'conventional' DAW.First of all go to (you can find that by searching "4k sources" with filter bbs on pouet): There's a lot of fun to be had just using the per-note modulations and effects, but the greatest creative rewards of Redux come from unlocking the potential of Phrases - once you get into that side of its operation, Redux can take you into whole new dimensions of composition and production that you might never have reached in any other way. Renoise instrument presets can also be loaded back into Redux, and this is scheduled to be enabled in the other direction with the next update to Renoise.įor those coming to Redux without prior tracker experience, the Renoise team has done a good job of making the interface intuitive, but it's still a comparatively complex beast, so don't expect an entirely easy ride. While you can, of course, save your entire Redux session as a preset, each tab also has its own preset list, so you could, for example, reuse a lovingly created modulation combo on any set of samples. The presets are inventive and inspiring, so it's well worth fully exploring their sounds and how they're designed. Redux comes with a good number of preset patches, from glitchy beats and sound effects to atmospheric drones and melodic phrases. By mapping one polyphonic melody phrase across the entire MIDI note range, on the other hand, triggering C4 plays it back at the original pitch, while C5 plays it back an octave higher, and pressing C4 and C5 together would do both. To give a couple of examples: with a kick drum pattern on one phrase assigned to C4 and a hi-hat rhythm on another phrase assigned to D4, pressing C4 and D4 simultaneously triggers them together. For phrases mapped across multiple keys, MIDI note input can be set to control the phrase start point, transposition, or which sample in a multisample set the phrase will play. In Keymap mode, up to 126 phrases are assigned to individual MIDI notes or mapped across multiple keys, while in Program mode, the selected phrase is mapped across the whole keyboard, with Program Change messages used to switch between phrases. Phrases are then triggered by MIDI, be it live from your keyboard (or other MIDI device) or programmed in the host DAW. "The Renoise team has done a good job of making the interface intuitive, but it's still a complex beast." A Phrase can be anything from a single note/hit or chord to a melodic line, chord sequence, rhythmic pattern - or indeed, a full-on polyphonic, multi- instrument musical passage - complete with special effects commands to define various aspects of sample playback, from the essentials such as volume and pan, through to more unusual functions such as reverse playback and the probability of any particular note playing. Phrase sequences in Redux are programmed in the classic 'spreadsheet'-style tracker sequencer, by entering alphanumeric data with the QWERTY keyboard or Redux's context- sensitive virtual keyboard. Eight MIDI-assignable macros also enable automation of individual or multiple Modulation and Effects parameters via a knob. Effects parameters can be automated using Meta devices, which are essentially audio effect equivalents of Modulators, including an LFO, envelope follower and pitch tracker. In the Effects page, each sample or set of samples is assigned its own Effects chain, hosting one or more of the 28 built-in effects modules (reverbs, delays, filters, distortions, etc) and routed to any one of up to 12 stereo outputs in the host DAW. In the Modulations Page, per-note modulation of parameters such as volume, pan and filter cutoff can be applied to each sample on an individual basis or by chaining LFOs, envelopes and other devices together to create modulations far more complex than the sum of their parts.
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